Monday, June 27, 2011

Dungeon Siege 3 Review


Dungeon Siege 3 is an action-orientated RPG adventure game that lets you choose from four characters filling the function of combatant, mage, scoped warrior and a class that is sort of a collection of all of the above.

The need of customisation at character creation may estrange RPG gamers who love to personalise their |fictitious character, as seen in the Fallout series, but it does permit for tighter story sparks.

The game and voice acting are concrete, if not Game of Thrones standard, and the setting is well-realised and at times very immersive, helped by captivating level design and a few bold spell outcome.

Battles are fluid and frenetic, encouraging dodging and the use of powers, although there's a fair bit of button feeding thrown in.

One of the joys of RPGs is assembling plunder and tweaking your character's stats, but you draw in so much, so sometimes that securing a new item never feels that gratifying, merely another insignificant upgrade.

There's no eureka moment where you get a killer new weapon you have been questing or saving up gold for.

That said, Dungeon Siege 3 is approachable, satisfying and has that challenge to capture 'just one more quest' quality that keeps you on until 2am.

SWORD and sorcery nuts who demand their fiction fix before the next Elder Scrolls hits the shelves will get a lot to enjoy here, some insignificant niggles aside.

XBOX 360








PS3









PC

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